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Technical Designer / Programmer; Experienced with multiplayer, creating and implementing gameplay, focusing on implementation and tech design. Graduated from BUas (formerly NHTV). Looking to be hired.

Fluid Dynamics

Description: Educational tool to help students learn more about water in Civil Engineering.
Role: Game Developer
Contribution: Main developer, multiplayer, VR
Participation time: 1 year, still ongoing

Itch.io: FluidDynamics

BHVR- VR Fire Training

Description: BHVR is a VR training in which you learn the right approach in case of fire as an emergency responder (BHV).
Role: Technical Designer/Developer
Contribution: Multiplayer, created tutorial, training, fire scenario, scoring & general implementation of features
Participation time: 6 months

Inquire about BHVR: BHVR

Kari

Description: Kari is a free adventure puzzle game. Explore the mystical world of Vanaheim and collect and craft resources to help Kari return home.
Role: Tech & Generalist Designer
Contribution: Created hazards, Polished edge-cases & Small leading roles
Creation time: 32 weeks
Get it on steam now: Kari on Steam

Chaddius Maximus

Description: Chaddius Maximus is a free Metroidvania game. Play Chaddius in his quest to slay the infested creatures on your way.
Role: Generalist Designer
Contribution: Character balance, QA testing & Asset implementation
Creation time: 8 weeks
Get it on itch.io now: Chaddius Maximus

Roadtrippy VR

Description: VR Samsung experience where the player rides in a van and needs to take pictures of wacky things on the trip.
Role: Producer
Contribution: Production, Team management & Establishing working environment
Creation time: 2 weeks

Mars Escape

Description: Fight off hoards of Aliens, while defending your companion repairing the ship. Be sure to shoot the aliens with the right color!
Role: Generalist Designer
Contribution: Feature development, QA, System Design
Creation time: 2 weeks

Skills

Development

Jira

Perforce

Office 365

Software

Unreal Engine

Unity

Languages

English – Fluent

Dutch – Fluent


About Me

Sander Peters

I currently developing an educational game for Avans Hogeschool.

I am a graduate at the Breda University for Applied Sciences, formerly known as NHTV. I have a versatile skillset and field of interest, picking up new skills and tools quickly to a proficient level to work with.

Having grown up with games I enjoy exploring different philosophies of design in video games as well as in board games, tapletops game and live action games, constantly learning from the differences between the mediums.

Playing with various different groups of people has taught me how valuable approachability and good communication, as well as technical versatility and understanding of the basic coding principles can be.

Contact

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